MrSID Decode SDK for LiDAR Reference Manual
1.1.2.4045
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Location is a helper structure for holding the location of data in a IO object. More...
#include <IO.h>
Public Member Functions | |
~Location (void) | |
Location (IO *io=NULL, offset_type offset=0, offset_type length=0) | |
Location (const Location &rhs) | |
Location & | operator= (const Location &rhs) |
void | set (IO *io, offset_type offset, offset_type length) |
Public Attributes | |
IO * | io |
offset_type | offset |
offset_type | length |
OVERRIDE_NEW | |
IO::Location::~Location | ( | void | ) |
IO::Location::Location | ( | IO * | io = NULL , |
offset_type | offset = 0 , |
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offset_type | length = 0 |
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) |
IO::Location::Location | ( | const Location & | rhs | ) |
void IO::Location::set | ( | IO * | io, |
offset_type | offset, | ||
offset_type | length | ||
) |
offset_type IO::Location::length |
offset_type IO::Location::offset |
LizardTech |